Finishing Remarks
In the case described at the start of this tutorial, we exported the model from Maya in Wavefront Object format, imported the model into Wings, exported it again in the same format, imported it back into Maya and pressed ‘render’.
Voilá, the problem was solved. No more warnings from the renderer and perfectly fine texture coordinates.
Hence, if you watch the movie “Hellboy II, The Golden Army”, remember that Wings has a small credit in it.
RSS feed for comments on this post. / TrackBack URI