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	<title>Comments on: Using Houdini with 3Delight</title>
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	<description>the drivel of moritz mœller</description>
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		<title>By: flux</title>
		<link>http://www.virtualritz.com/tutorials/using-houdini-with-3delight/comment-page-1/#comment-25</link>
		<dc:creator>flux</dc:creator>
		<pubDate>Thu, 27 Nov 2008 21:00:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualritz.com/tutorials/46/#comment-25</guid>
		<description>&lt;p&gt;As of 3Delight 7, the last 3 shell scripts can be replaced by setting an environment variable.&lt;/p&gt;

&lt;p&gt;From the 3Delight docs:&lt;/p&gt;

&lt;p&gt;Integration in Houdini is substantially improved by letting Houdini know that 3DELIGHT is the preferred RenderMan renderer. This is done by setting the HOUDINI_DEFAULT_RIB_RENDERER environment variable to `3Delight7.0&#039;. This variable will instruct Houdini to use 3DELIGHT for shader compilation and for rendering, and also provides relevant default properties for the RIB output driver.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>As of 3Delight 7, the last 3 shell scripts can be replaced by setting an environment variable.</p>

<p>From the 3Delight docs:</p>

<p>Integration in Houdini is substantially improved by letting Houdini know that 3DELIGHT is the preferred RenderMan renderer. This is done by setting the HOUDINI_DEFAULT_RIB_RENDERER environment variable to ‘3Delight7.0′. This variable will instruct Houdini to use 3DELIGHT for shader compilation and for rendering, and also provides relevant default properties for the RIB output driver.</p>]]></content:encoded>
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